[ 0.008][v][cplayer] mpv 0.33.0 Copyright © 2000-2020 mpv/MPlayer/mplayer2 projects [ 0.010][v][cplayer] built on Thu Oct 21 12:53:45 CEST 2021 [ 0.010][v][cplayer] FFmpeg library versions: [ 0.010][v][cplayer] libavutil 56.51.100 [ 0.010][v][cplayer] libavcodec 58.91.100 [ 0.010][v][cplayer] libavformat 58.45.100 [ 0.010][v][cplayer] libswscale 5.7.100 [ 0.010][v][cplayer] libavfilter 7.85.100 [ 0.010][v][cplayer] libswresample 3.7.100 [ 0.010][v][cplayer] FFmpeg version: 4.3.2 [ 0.010][v][cplayer] [ 0.010][v][cplayer] Configuration: ./waf configure --prefix=/usr --libdir=/usr/lib64 --confdir=/etc/mpv --mandir=/usr/man --docdir=/usr/doc/mpv-0.33.0 --enable-libmpv-shared --enable-html-build --enable-dvdnav --enable-cdda --enable-dvbin --enable-gl-x11 [ 0.010][v][cplayer] List of enabled features: 51 alsa asm build-date caca cdda cplayer cplugins cuda-hwaccel cuda-interop debug-build dvbin dvdnav egl egl-helpers egl-x11 ffmpeg ffnvcodec gbm gbm.h gl gl-x11 glibc-thread-name glob glob-posix gpl iconv jack javascript jpeg lcms2 libass libavdevice libbluray libdl libm libmpv-shared libplacebo librt linux-fstatfs linux-input-event-codes lua optimize plain-gl posix posix-or-mingw pthreads pulse rubberband stdatomic uchardet vdpau vdpau-gl-x11 vt.h x11 xv zlib [ 0.010][v][cplayer] Command line options: '--gpu-context=auto' '--log-file=mpv-H264-filter.txt' '--mute' '--vo=gpu' '--hwdec=auto' '--msg-level=all=no,vo/gpu=v' '--no-config' '--script-opts=ytdl_hook-ytdl_path=yt-dlp' 'FILE-H264.mp4' [ 0.010][v][cplayer] mpv 0.33.0 Copyright © 2000-2020 mpv/MPlayer/mplayer2 projects [ 0.010][v][cplayer] built on Thu Oct 21 12:53:45 CEST 2021 [ 0.010][v][cplayer] FFmpeg library versions: [ 0.010][v][cplayer] libavutil 56.51.100 [ 0.010][v][cplayer] libavcodec 58.91.100 [ 0.010][v][cplayer] libavformat 58.45.100 [ 0.010][v][cplayer] libswscale 5.7.100 [ 0.010][v][cplayer] libavfilter 7.85.100 [ 0.010][v][cplayer] libswresample 3.7.100 [ 0.010][v][cplayer] FFmpeg version: 4.3.2 [ 0.010][v][cplayer] [ 0.010][v][cplayer] Configuration: ./waf configure --prefix=/usr --libdir=/usr/lib64 --confdir=/etc/mpv --mandir=/usr/man --docdir=/usr/doc/mpv-0.33.0 --enable-libmpv-shared --enable-html-build --enable-dvdnav --enable-cdda --enable-dvbin --enable-gl-x11 [ 0.010][v][cplayer] List of enabled features: 51 alsa asm build-date caca cdda cplayer cplugins cuda-hwaccel cuda-interop debug-build dvbin dvdnav egl egl-helpers egl-x11 ffmpeg ffnvcodec gbm gbm.h gl gl-x11 glibc-thread-name glob glob-posix gpl iconv jack javascript jpeg lcms2 libass libavdevice libbluray libdl libm libmpv-shared libplacebo librt linux-fstatfs linux-input-event-codes lua optimize plain-gl posix posix-or-mingw pthreads pulse rubberband stdatomic uchardet vdpau vdpau-gl-x11 vt.h x11 xv zlib [ 0.010][d][global] config path: '' -> '-' [ 0.010][d][global] user path: '~~home/' -> '' [ 0.010][d][global] user path: '~~old_home/' -> '' [ 0.010][v][cplayer] Setting option 'gpu-context' = 'auto' (flags = 8) [ 0.010][v][cplayer] Setting option 'log-file' = 'mpv-H264-filter.txt' (flags = 8) [ 0.010][v][cplayer] Setting option 'mute' = '' (flags = 8) [ 0.010][v][cplayer] Setting option 'vo' = 'gpu' (flags = 8) [ 0.010][v][cplayer] Setting option 'hwdec' = 'auto' (flags = 8) [ 0.010][v][cplayer] Setting option 'msg-level' = 'all=no,vo/gpu=v' (flags = 8) [ 0.010][v][cplayer] Setting option 'config' = 'no' (flags = 8) [ 0.010][v][cplayer] Setting option 'script-opts' = 'ytdl_hook-ytdl_path=yt-dlp' (flags = 8) [ 0.010][d][global] user path: 'mpv-H264-filter.txt' -> 'mpv-H264-filter.txt' [ 0.010][d][osc] Loading lua script @osc.lua... [ 0.011][d][ytdl_hook] Loading lua script @ytdl_hook.lua... [ 0.011][d][stats] Loading lua script @stats.lua... [ 0.011][d][console] Loading lua script @console.lua... [ 0.011][d][auto_profiles] Loading lua script @auto_profiles.lua... [ 0.011][v][cplayer] Waiting for scripts... [ 0.011][d][osc] loading mp.defaults [ 0.011][d][auto_profiles] loading mp.defaults [ 0.013][d][osc] loading @osc.lua [ 0.013][d][auto_profiles] loading @auto_profiles.lua [ 0.014][d][auto_profiles] Exiting... [ 0.014][d][ytdl_hook] loading mp.defaults [ 0.015][d][console] loading mp.defaults [ 0.016][d][stats] loading mp.defaults [ 0.017][d][stats] loading @stats.lua [ 0.020][d][console] loading @console.lua [ 0.020][d][ytdl_hook] loading @ytdl_hook.lua [ 0.021][d][ytdl_hook] reading options for ytdl_hook [ 0.021][d][ytdl_hook] script-opts/ytdl_hook.conf not found. [ 0.021][d][ytdl_hook] lua-settings/ytdl_hook.conf not found. [ 0.022][d][console] reading options for console [ 0.022][d][console] script-opts/console.conf not found. [ 0.022][d][console] lua-settings/console.conf not found. [ 0.022][d][stats] reading options for stats [ 0.022][d][stats] script-opts/stats.conf not found. [ 0.022][d][stats] lua-settings/stats.conf not found. [ 0.023][d][osc] reading options for osc [ 0.023][d][osc] script-opts/osc.conf not found. [ 0.023][d][osc] lua-settings/osc.conf not found. [ 0.023][d][osd/libass] ASS library version: 0x1400000 (runtime 0x1400000) [ 0.023][v][osd/libass] Shaper: FriBidi 0.19.7 (SIMPLE) HarfBuzz-ng 1.2.7 (COMPLEX) [ 0.023][v][osd/libass] Setting up fonts... [ 0.033][v][osd/libass] Using font provider fontconfig [ 0.033][v][osd/libass] Done. [ 0.034][d][cplayer] Run command: define-section, flags=64, args=[name="input_stats", contents="i script-binding stats/display-stats\nI script-binding stats/display-stats-toggle\n", flags="default"] [ 0.034][d][cplayer] Run command: enable-section, flags=64, args=[name="input_stats", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.034][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_stats", contents="", flags="force"] [ 0.034][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_stats", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.035][d][cplayer] Run command: define-section, flags=64, args=[name="showhide", contents="mouse_move script-binding osc/__keybinding1\nmouse_leave script-binding osc/__keybinding2\n", flags="force"] [ 0.035][d][cplayer] Run command: define-section, flags=64, args=[name="showhide_wc", contents="mouse_move script-binding osc/__keybinding3\nmouse_leave script-binding osc/__keybinding4\n", flags="force"] [ 0.035][d][cplayer] Run command: enable-section, flags=64, args=[name="showhide", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.035][d][cplayer] Run command: enable-section, flags=64, args=[name="showhide_wc", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.035][d][cplayer] Run command: define-section, flags=64, args=[name="input", contents="mbtn_left script-binding osc/__keybinding5\nshift+mbtn_left script-binding osc/__keybinding6\nmbtn_right script-binding osc/__keybinding7\nmbtn_mid script-binding osc/__keybinding8\nwheel_up script-binding osc/__keybinding9\nwheel_down script-binding osc/__keybinding10\nmbtn_left_dbl ignore\nshift+mbtn_left_dbl ignore\nmbtn_right_dbl ignore\n", flags="force"] [ 0.035][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""] [ 0.035][d][cplayer] Run command: define-section, flags=64, args=[name="window-controls", contents="mbtn_left script-binding osc/__keybinding11\n", flags="force"] [ 0.035][d][cplayer] Run command: enable-section, flags=64, args=[name="window-controls", flags=""] [ 0.035][d][cplayer] Run command: disable-section, flags=64, args=[name="input"] [ 0.035][d][cplayer] Run command: disable-section, flags=64, args=[name="window-controls"] [ 0.035][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="append", value="osc-margins=0.000000,0.000000,0.000000,0.000000"] [ 0.035][v][cplayer] Set property: shared-script-properties -> 1 [ 0.035][v][cplayer] Done loading scripts. [ 0.035][d][global] config path: 'watch_later' -> '-' [ 0.035][d][global] config path: 'watch_later' -> '-' [ 0.035][v][cplayer] Running hook: ytdl_hook/on_load [ 0.036][v][ytdl_hook] ytdl:// hook [ 0.036][v][ytdl_hook] not a ytdl:// url [ 0.036][d][osc] osc_init [ 0.037][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="append", value="osc-margins=0.000000,0.000000,0.000000,0.000000"] [ 0.037][v][cplayer] Set property: shared-script-properties -> 1 [ 0.037][d][osd/libass] ASS library version: 0x1400000 (runtime 0x1400000) [ 0.037][v][osd/libass] Shaper: FriBidi 0.19.7 (SIMPLE) HarfBuzz-ng 1.2.7 (COMPLEX) [ 0.037][v][osd/libass] Setting up fonts... [ 0.045][v][osd/libass] Using font provider fontconfig [ 0.045][v][osd/libass] Done. [ 0.046][d][cplayer] Run command: define-section, flags=64, args=[name="input_console", contents="", flags="default"] [ 0.046][d][cplayer] Run command: enable-section, flags=64, args=[name="input_console", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.046][d][cplayer] Run command: define-section, flags=64, args=[name="input_osc", contents="", flags="default"] [ 0.046][d][cplayer] Run command: enable-section, flags=64, args=[name="input_osc", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.046][v][ifo_dvdnav] Opening FILE-H264.mp4 [ 0.046][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_osc", contents="", flags="force"] [ 0.046][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_osc", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.046][v][bdmv/bluray] Opening FILE-H264.mp4 [ 0.046][v][file] Opening FILE-H264.mp4 [ 0.046][d][file] resize stream to 131072 bytes, drop 0 bytes [ 0.046][d][file] Stream opened successfully. [ 0.046][v][demux] Trying demuxers for level=normal. [ 0.046][d][demux] Trying demuxer: disc (force-level: normal) [ 0.046][d][demux] Trying demuxer: edl (force-level: normal) [ 0.048][d][osc] osc_init [ 0.048][d][demux] Trying demuxer: cue (force-level: normal) [ 0.048][d][demux] Trying demuxer: rawaudio (force-level: normal) [ 0.048][d][demux] Trying demuxer: rawvideo (force-level: normal) [ 0.048][d][demux] Trying demuxer: mkv (force-level: normal) [ 0.048][d][demux] Trying demuxer: lavf (force-level: normal) [ 0.048][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="append", value="osc-margins=0.000000,0.000000,0.000000,0.000000"] [ 0.048][v][cplayer] Set property: shared-script-properties -> 1 [ 0.048][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_console", contents="", flags="force"] [ 0.048][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_console", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.056][v][lavf] Found 'mov,mp4,m4a,3gp,3g2,mj2' at score=100 size=2048. [ 0.058][v][file] stream level seek from 131072 to 1230360333 [ 0.189][v][demux] Detected file format: mov,mp4,m4a,3gp,3g2,mj2 (libavformat) [ 0.189][v][cplayer] Opening done: FILE-H264.mp4 [ 0.192][v][find_files] Loading external files in . [ 0.193][v][cplayer] Running hook: ytdl_hook/on_preloaded [ 0.193][d][osc] osc_init [ 0.193][v][lavf] select track 0 [ 0.193][v][lavf] select track 1 [ 0.193][i][cplayer] (+) Video --vid=1 (*) (h264 1920x1080 50.000fps) [ 0.193][i][cplayer] (+) Audio --aid=1 --alang=eng (*) (aac 2ch 44100Hz) [ 0.194][v][vo/gpu] Probing for best GPU context. [ 0.194][v][vo/gpu/opengl] Initializing GPU context 'x11egl' [ 0.195][v][vo/gpu/x11] X11 opening display: :0 [ 0.202][d][vo/gpu/x11] X11 running at 1920x1200 (":0" => local display) [ 0.202][d][vo/gpu/x11] Detected wm supports NetWM. [ 0.202][d][vo/gpu/x11] Detected wm supports FULLSCREEN state. [ 0.203][v][vo/gpu/x11] Display 0 (HDMI-0): [0, 0, 1920, 1200] @ 59.950171 FPS [ 0.203][v][vo/gpu/x11] Current display FPS: 59.950171 [ 0.207][v][vo/gpu/opengl] EGL_VERSION=1.4 [ 0.207][v][vo/gpu/opengl] EGL_VENDOR=NVIDIA [ 0.207][v][vo/gpu/opengl] EGL_CLIENT_APIS=OpenGL_ES [ 0.207][v][vo/gpu/opengl] Trying to create Desktop OpenGL context. [ 0.207][v][vo/gpu/opengl] Could not bind API! [ 0.207][v][vo/gpu/opengl] Trying to create GLES 3.x context. [ 0.207][d][vo/gpu/opengl] Chosen EGLConfig: [ 0.207][d][vo/gpu/opengl] EGL_CONFIG_ID=0x3a [ 0.207][d][vo/gpu/opengl] EGL_RED_SIZE=0x8 [ 0.207][d][vo/gpu/opengl] EGL_GREEN_SIZE=0x8 [ 0.207][d][vo/gpu/opengl] EGL_BLUE_SIZE=0x8 [ 0.207][d][vo/gpu/opengl] EGL_ALPHA_SIZE=0x0 [ 0.207][d][vo/gpu/opengl] EGL_COLOR_BUFFER_TYPE=0x308e [ 0.207][d][vo/gpu/opengl] EGL_CONFIG_CAVEAT=0x3038 [ 0.207][d][vo/gpu/opengl] EGL_CONFORMANT=0x45 [ 0.207][d][vo/gpu/opengl] EGL_NATIVE_VISUAL_ID=0x2b [ 0.217][v][vo/gpu/opengl] Could not create EGL context for GLES 3.x! [ 0.217][v][vo/gpu/opengl] Trying to create GLES 2.x context. [ 0.217][d][vo/gpu/opengl] Chosen EGLConfig: [ 0.217][d][vo/gpu/opengl] EGL_CONFIG_ID=0x3a [ 0.217][d][vo/gpu/opengl] EGL_RED_SIZE=0x8 [ 0.217][d][vo/gpu/opengl] EGL_GREEN_SIZE=0x8 [ 0.217][d][vo/gpu/opengl] EGL_BLUE_SIZE=0x8 [ 0.217][d][vo/gpu/opengl] EGL_ALPHA_SIZE=0x0 [ 0.217][d][vo/gpu/opengl] EGL_COLOR_BUFFER_TYPE=0x308e [ 0.217][d][vo/gpu/opengl] EGL_CONFIG_CAVEAT=0x3038 [ 0.217][d][vo/gpu/opengl] EGL_CONFORMANT=0x45 [ 0.217][d][vo/gpu/opengl] EGL_NATIVE_VISUAL_ID=0x2b [ 0.226][v][vo/gpu/opengl] Could not create EGL context for GLES 2.x! [ 0.226][v][vo/gpu/opengl] Could not create a GL context. [ 0.226][d][vo/gpu/x11] uninit ... [ 0.229][v][vo/gpu/opengl] Initializing GPU context 'x11' [ 0.229][v][vo/gpu/x11] X11 opening display: :0 [ 0.232][d][vo/gpu/x11] X11 running at 1920x1200 (":0" => local display) [ 0.232][d][vo/gpu/x11] Detected wm supports NetWM. [ 0.232][d][vo/gpu/x11] Detected wm supports FULLSCREEN state. [ 0.233][v][vo/gpu/x11] Display 0 (HDMI-0): [0, 0, 1920, 1200] @ 59.950171 FPS [ 0.233][v][vo/gpu/x11] Current display FPS: 59.950171 [ 0.248][v][vo/gpu/opengl] GLX chose FB config with ID 0xf5 [ 0.248][v][vo/gpu/opengl] GLX chose visual with ID 0x27 [ 0.252][v][vo/gpu/opengl] Creating OpenGL 4.4 context... [ 0.264][v][vo/gpu/x11] X11 error: BadValue (integer parameter out of range for operation) [ 0.264][v][vo/gpu/x11] Type: 0, display: 0x7f55b00037e0, resourceid: 0, serial: 41 [ 0.264][v][vo/gpu/x11] Error code: 2, request code: 99, minor code: 22 [ 0.264][v][vo/gpu/opengl] Creating OpenGL 4.3 context... [ 0.267][v][vo/gpu/x11] X11 error: BadValue (integer parameter out of range for operation) [ 0.267][v][vo/gpu/x11] Type: 0, display: 0x7f55b00037e0, resourceid: 0, serial: 44 [ 0.267][v][vo/gpu/x11] Error code: 2, request code: 99, minor code: 22 [ 0.267][v][vo/gpu/opengl] Creating OpenGL 4.0 context... [ 0.268][v][vo/gpu/x11] X11 error: BadValue (integer parameter out of range for operation) [ 0.268][v][vo/gpu/x11] Type: 0, display: 0x7f55b00037e0, resourceid: 0, serial: 47 [ 0.268][v][vo/gpu/x11] Error code: 2, request code: 99, minor code: 22 [ 0.268][v][vo/gpu/opengl] Creating OpenGL 3.3 context... [ 0.307][v][vo/gpu] GL_VERSION='3.3.0 NVIDIA 340.108' [ 0.307][v][vo/gpu] Detected desktop OpenGL 3.3. [ 0.307][v][vo/gpu] GL_VENDOR='NVIDIA Corporation' [ 0.307][v][vo/gpu] GL_RENDERER='GeForce 210/PCIe/SSE2' [ 0.307][v][vo/gpu] GL_SHADING_LANGUAGE_VERSION='3.30 NVIDIA via Cg compiler' [ 0.307][d][vo/gpu] Combined OpenGL extensions string: [ 0.307][d][vo/gpu] GLX_EXT_visual_info GLX_EXT_visual_rating GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_framebuffer_sRGB GLX_NV_multisample_coverage GLX_ARB_get_proc_address GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_x11_sync_object GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_ES1_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_buffer_load GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vdpau_interop GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum [ 0.307][v][vo/gpu] Loaded extension GL_ARB_get_program_binary. [ 0.307][v][vo/gpu] Loaded extension GL_ARB_arrays_of_arrays. [ 0.307][v][vo/gpu] Loaded extension GLX_SGI_swap_control. [ 0.307][v][vo/gpu] Loaded extension GLX_SGI_video_sync. [ 0.307][v][vo/gpu] Loaded extension GL_NV_vdpau_interop. [ 0.307][v][vo/gpu] Loaded extension GL_ARB_debug_output. [ 0.310][d][vo/gpu/opengl] Texture formats: [ 0.310][d][vo/gpu/opengl] NAME COMP*TYPE SIZE DEPTH PER COMP. [ 0.310][d][vo/gpu/opengl] r8 1*unorm 1B LF CR ST {8} [ 0.310][d][vo/gpu/opengl] rg8 2*unorm 2B LF CR ST {8 8} [ 0.310][d][vo/gpu/opengl] rgb8 3*unorm 3B LF CR ST {8 8 8} [ 0.310][d][vo/gpu/opengl] rgba8 4*unorm 4B LF CR ST {8 8 8 8} [ 0.310][d][vo/gpu/opengl] r16 1*unorm 2B LF CR ST {16} [ 0.310][d][vo/gpu/opengl] rg16 2*unorm 4B LF CR ST {16 16} [ 0.310][d][vo/gpu/opengl] rgb16 3*unorm 6B LF CR ST {16 16 16} [ 0.310][d][vo/gpu/opengl] rgba16 4*unorm 8B LF CR ST {16 16 16 16} [ 0.310][d][vo/gpu/opengl] r8ui 1*uint 1B CR ST {8} [ 0.310][d][vo/gpu/opengl] rg8ui 2*uint 2B CR ST {8 8} [ 0.310][d][vo/gpu/opengl] rgb8ui 3*uint 3B ST {8 8 8} [ 0.310][d][vo/gpu/opengl] rgba8ui 4*uint 4B CR ST {8 8 8 8} [ 0.310][d][vo/gpu/opengl] r16ui 1*uint 2B CR ST {16} [ 0.310][d][vo/gpu/opengl] rg16ui 2*uint 4B CR ST {16 16} [ 0.310][d][vo/gpu/opengl] rgb16ui 3*uint 6B ST {16 16 16} [ 0.310][d][vo/gpu/opengl] rgba16ui 4*uint 8B CR ST {16 16 16 16} [ 0.310][d][vo/gpu/opengl] r16f 1*float 4B LF CR ST {32/16} [ 0.310][d][vo/gpu/opengl] rg16f 2*float 8B LF CR ST {32/16 32/16} [ 0.310][d][vo/gpu/opengl] rgb16f 3*float 12B LF CR ST {32/16 32/16 32/16} [ 0.310][d][vo/gpu/opengl] rgba16f 4*float 16B LF CR ST {32/16 32/16 32/16 32/16} [ 0.310][d][vo/gpu/opengl] r32f 1*float 4B LF CR ST {32} [ 0.310][d][vo/gpu/opengl] rg32f 2*float 8B LF CR ST {32 32} [ 0.310][d][vo/gpu/opengl] rgb32f 3*float 12B LF CR ST {32 32 32} [ 0.310][d][vo/gpu/opengl] rgba32f 4*float 16B LF CR ST {32 32 32 32} [ 0.310][d][vo/gpu/opengl] rgb10_a2 4*unorm 4B LF CR ST {0/10 0/10 0/10 0/2} [ 0.310][d][vo/gpu/opengl] rgba12 4*unorm 8B LF CR ST {16/8 16/8 16/8 16/8} [ 0.310][d][vo/gpu/opengl] rgb10 3*unorm 6B LF CR ST {16/10 16/10 16/10} [ 0.310][d][vo/gpu/opengl] rgb565 3*unorm 2B LF ST {0/8 0/8 0/8} [ 0.310][d][vo/gpu/opengl] LA = LUMINANCE_ALPHA hack format [ 0.310][d][vo/gpu/opengl] LF = linear filterable [ 0.310][d][vo/gpu/opengl] CR = can be used for render targets [ 0.310][d][vo/gpu/opengl] ST = can be used for storable images [ 0.310][d][vo/gpu/opengl] Image formats: [ 0.310][d][vo/gpu/opengl] yuv444p => 3 planes 1x1 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.310][d][vo/gpu/opengl] yuv420p => 3 planes 2x2 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.310][d][vo/gpu/opengl] gray => 1 planes 1x1 8/0 [r8] (r) [unorm] [ 0.310][d][vo/gpu/opengl] gray16 => 1 planes 1x1 16/0 [r16] (r) [unorm] [ 0.310][d][vo/gpu/opengl] uyvy422 [ 0.310][d][vo/gpu/opengl] nv12 => 2 planes 2x2 8/0 [r8/rg8] (r/gb) [unorm] [ 0.310][d][vo/gpu/opengl] p010 => 2 planes 2x2 16/6 [r16/rg16] (r/gb) [unorm] [ 0.310][d][vo/gpu/opengl] argb => 1 planes 1x1 8/0 [rgba8] (argb) [unorm] [ 0.310][d][vo/gpu/opengl] bgra => 1 planes 1x1 8/0 [rgba8] (bgra) [unorm] [ 0.310][d][vo/gpu/opengl] abgr => 1 planes 1x1 8/0 [rgba8] (abgr) [unorm] [ 0.310][d][vo/gpu/opengl] rgba => 1 planes 1x1 8/0 [rgba8] (rgba) [unorm] [ 0.310][d][vo/gpu/opengl] bgr24 => 1 planes 1x1 8/0 [rgb8] (bgr) [unorm] [ 0.310][d][vo/gpu/opengl] rgb24 => 1 planes 1x1 8/0 [rgb8] (rgb) [unorm] [ 0.310][d][vo/gpu/opengl] 0rgb => 1 planes 1x1 8/0 [rgba8] (_rgb) [unorm] [ 0.310][d][vo/gpu/opengl] bgr0 => 1 planes 1x1 8/0 [rgba8] (bgr) [unorm] [ 0.310][d][vo/gpu/opengl] 0bgr => 1 planes 1x1 8/0 [rgba8] (_bgr) [unorm] [ 0.310][d][vo/gpu/opengl] rgb0 => 1 planes 1x1 8/0 [rgba8] (rgb) [unorm] [ 0.310][d][vo/gpu/opengl] rgba64 => 1 planes 1x1 16/0 [rgba16] (rgba) [unorm] [ 0.310][d][vo/gpu/opengl] rgb565 => 1 planes 1x1 0/0 [rgb565] (rgb) [unknown] [ 0.310][d][vo/gpu/opengl] pal8 [ 0.310][d][vo/gpu/opengl] vdpau [ 0.310][d][vo/gpu/opengl] d3d11 [ 0.310][d][vo/gpu/opengl] dxva2_vld [ 0.310][d][vo/gpu/opengl] mmal [ 0.310][d][vo/gpu/opengl] mediacodec [ 0.310][d][vo/gpu/opengl] drm_prime [ 0.310][d][vo/gpu/opengl] cuda [ 0.310][d][vo/gpu/opengl] yap8 => 2 planes 1x1 8/0 [r8/r8] (r/a) [unorm] [ 0.310][d][vo/gpu/opengl] yap16 => 2 planes 1x1 16/0 [r16/r16] (r/a) [unorm] [ 0.310][d][vo/gpu/opengl] grayaf32 => 2 planes 1x1 32/0 [r16f/r16f] (r/a) [float] [ 0.310][d][vo/gpu/opengl] yuv444pf => 3 planes 1x1 32/0 [r16f/r16f/r16f] (r/g/b) [float] [ 0.310][d][vo/gpu/opengl] yuva444pf => 4 planes 1x1 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float] [ 0.310][d][vo/gpu/opengl] yuv420pf => 3 planes 2x2 32/0 [r16f/r16f/r16f] (r/g/b) [float] [ 0.310][d][vo/gpu/opengl] yuva420pf => 4 planes 2x2 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float] [ 0.310][d][vo/gpu/opengl] yuv422pf => 3 planes 2x1 32/0 [r16f/r16f/r16f] (r/g/b) [float] [ 0.310][d][vo/gpu/opengl] yuva422pf => 4 planes 2x1 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float] [ 0.310][d][vo/gpu/opengl] yuv440pf => 3 planes 1x2 32/0 [r16f/r16f/r16f] (r/g/b) [float] [ 0.310][d][vo/gpu/opengl] yuva440pf => 4 planes 1x2 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float] [ 0.310][d][vo/gpu/opengl] yuv410pf => 3 planes 4x4 32/0 [r16f/r16f/r16f] (r/g/b) [float] [ 0.310][d][vo/gpu/opengl] yuva410pf => 4 planes 4x4 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float] [ 0.310][d][vo/gpu/opengl] yuv411pf => 3 planes 4x1 32/0 [r16f/r16f/r16f] (r/g/b) [float] [ 0.310][d][vo/gpu/opengl] yuva411pf => 4 planes 4x1 32/0 [r16f/r16f/r16f/r16f] (r/g/b/a) [float] [ 0.310][d][vo/gpu/opengl] rgb30 => 1 planes 1x1 10/0 [rgb10_a2] (bgr) [unknown] [ 0.310][d][vo/gpu/opengl] y1 => 1 planes 1x1 8/-7 [r8] (r) [unorm] [ 0.310][d][vo/gpu/opengl] gbrp1 => 3 planes 1x1 8/-7 [r8/r8/r8] (g/b/r) [unorm] [ 0.310][d][vo/gpu/opengl] gbrp2 => 3 planes 1x1 8/-6 [r8/r8/r8] (g/b/r) [unorm] [ 0.310][d][vo/gpu/opengl] gbrp3 => 3 planes 1x1 8/-5 [r8/r8/r8] (g/b/r) [unorm] [ 0.310][d][vo/gpu/opengl] gbrp4 => 3 planes 1x1 8/-4 [r8/r8/r8] (g/b/r) [unorm] [ 0.310][d][vo/gpu/opengl] gbrp5 => 3 planes 1x1 8/-3 [r8/r8/r8] (g/b/r) [unorm] [ 0.310][d][vo/gpu/opengl] gbrp6 => 3 planes 1x1 8/-2 [r8/r8/r8] (g/b/r) [unorm] [ 0.310][d][vo/gpu/opengl] vdpau_output [ 0.310][d][vo/gpu/opengl] vaapi [ 0.310][d][vo/gpu/opengl] videotoolbox [ 0.310][d][vo/gpu/opengl] yuyv422 [ 0.310][d][vo/gpu/opengl] yuv422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.310][d][vo/gpu/opengl] yuv410p => 3 planes 4x4 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.310][d][vo/gpu/opengl] yuv411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.310][d][vo/gpu/opengl] monow [ 0.310][d][vo/gpu/opengl] monob [ 0.310][d][vo/gpu/opengl] yuvj422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.310][d][vo/gpu/opengl] uyyvyy411 [ 0.310][d][vo/gpu/opengl] bgr8 [ 0.310][d][vo/gpu/opengl] bgr4 [ 0.310][d][vo/gpu/opengl] bgr4_byte [ 0.310][d][vo/gpu/opengl] rgb8 [ 0.310][d][vo/gpu/opengl] rgb4 [ 0.310][d][vo/gpu/opengl] rgb4_byte [ 0.310][d][vo/gpu/opengl] nv21 => 2 planes 2x2 8/0 [r8/rg8] (r/bg) [unorm] [ 0.310][d][vo/gpu/opengl] gray16be [ 0.310][d][vo/gpu/opengl] yuv440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.310][d][vo/gpu/opengl] yuvj440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.310][d][vo/gpu/opengl] yuva420p => 4 planes 2x2 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm] [ 0.310][d][vo/gpu/opengl] rgb48be [ 0.310][d][vo/gpu/opengl] rgb48 => 1 planes 1x1 16/0 [rgb16] (rgb) [unorm] [ 0.310][d][vo/gpu/opengl] rgb565be [ 0.310][d][vo/gpu/opengl] rgb555be [ 0.310][d][vo/gpu/opengl] rgb555 [ 0.310][d][vo/gpu/opengl] bgr565be [ 0.310][d][vo/gpu/opengl] bgr565 [ 0.310][d][vo/gpu/opengl] bgr555be [ 0.310][d][vo/gpu/opengl] bgr555 [ 0.310][d][vo/gpu/opengl] vaapi_moco [ 0.310][d][vo/gpu/opengl] vaapi_idct [ 0.310][d][vo/gpu/opengl] yuv420p16 => 3 planes 2x2 16/0 [r16/r16/r16] (r/g/b) [unorm] [ 0.310][d][vo/gpu/opengl] yuv420p16be [ 0.310][d][vo/gpu/opengl] yuv422p16 => 3 planes 2x1 16/0 [r16/r16/r16] (r/g/b) [unorm] [ 0.310][d][vo/gpu/opengl] yuv422p16be [ 0.310][d][vo/gpu/opengl] yuv444p16 => 3 planes 1x1 16/0 [r16/r16/r16] (r/g/b) [unorm] [ 0.310][d][vo/gpu/opengl] yuv444p16be [ 0.310][d][vo/gpu/opengl] rgb444 [ 0.310][d][vo/gpu/opengl] rgb444be [ 0.310][d][vo/gpu/opengl] bgr444 [ 0.311][d][vo/gpu/opengl] bgr444be [ 0.311][d][vo/gpu/opengl] ya8 => 1 planes 1x1 8/0 [rg8] (ra) [unorm] [ 0.311][d][vo/gpu/opengl] bgr48be [ 0.311][d][vo/gpu/opengl] bgr48 => 1 planes 1x1 16/0 [rgb16] (bgr) [unorm] [ 0.311][d][vo/gpu/opengl] yuv420p9be [ 0.311][d][vo/gpu/opengl] yuv420p9 => 3 planes 2x2 16/-7 [r16/r16/r16] (r/g/b) [unorm] [ 0.311][d][vo/gpu/opengl] yuv420p10be [ 0.311][d][vo/gpu/opengl] yuv420p10 => 3 planes 2x2 16/-6 [r16/r16/r16] (r/g/b) [unorm] [ 0.311][d][vo/gpu/opengl] yuv422p10be [ 0.311][d][vo/gpu/opengl] yuv422p10 => 3 planes 2x1 16/-6 [r16/r16/r16] (r/g/b) [unorm] [ 0.311][d][vo/gpu/opengl] yuv444p9be [ 0.311][d][vo/gpu/opengl] yuv444p9 => 3 planes 1x1 16/-7 [r16/r16/r16] (r/g/b) [unorm] [ 0.311][d][vo/gpu/opengl] yuv444p10be [ 0.311][d][vo/gpu/opengl] yuv444p10 => 3 planes 1x1 16/-6 [r16/r16/r16] (r/g/b) [unorm] [ 0.311][d][vo/gpu/opengl] yuv422p9be [ 0.311][d][vo/gpu/opengl] yuv422p9 => 3 planes 2x1 16/-7 [r16/r16/r16] (r/g/b) [unorm] [ 0.311][d][vo/gpu/opengl] gbrp => 3 planes 1x1 8/0 [r8/r8/r8] (g/b/r) [unorm] [ 0.311][d][vo/gpu/opengl] gbrp9be [ 0.311][d][vo/gpu/opengl] gbrp9 => 3 planes 1x1 16/-7 [r16/r16/r16] (g/b/r) [unorm] [ 0.311][d][vo/gpu/opengl] gbrp10be [ 0.311][d][vo/gpu/opengl] gbrp10 => 3 planes 1x1 16/-6 [r16/r16/r16] (g/b/r) [unorm] [ 0.311][d][vo/gpu/opengl] gbrp16be [ 0.311][d][vo/gpu/opengl] gbrp16 => 3 planes 1x1 16/0 [r16/r16/r16] (g/b/r) [unorm] [ 0.311][d][vo/gpu/opengl] yuva422p => 4 planes 2x1 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm] [ 0.311][d][vo/gpu/opengl] yuva444p => 4 planes 1x1 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm] [ 0.311][d][vo/gpu/opengl] yuva420p9be [ 0.311][d][vo/gpu/opengl] yuva420p9 => 4 planes 2x2 16/-7 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.311][d][vo/gpu/opengl] yuva422p9be [ 0.311][d][vo/gpu/opengl] yuva422p9 => 4 planes 2x1 16/-7 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.311][d][vo/gpu/opengl] yuva444p9be [ 0.311][d][vo/gpu/opengl] yuva444p9 => 4 planes 1x1 16/-7 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.311][d][vo/gpu/opengl] yuva420p10be [ 0.311][d][vo/gpu/opengl] yuva420p10 => 4 planes 2x2 16/-6 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.311][d][vo/gpu/opengl] yuva422p10be [ 0.311][d][vo/gpu/opengl] yuva422p10 => 4 planes 2x1 16/-6 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.311][d][vo/gpu/opengl] yuva444p10be [ 0.311][d][vo/gpu/opengl] yuva444p10 => 4 planes 1x1 16/-6 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.311][d][vo/gpu/opengl] yuva420p16be [ 0.311][d][vo/gpu/opengl] yuva420p16 => 4 planes 2x2 16/0 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.311][d][vo/gpu/opengl] yuva422p16be [ 0.311][d][vo/gpu/opengl] yuva422p16 => 4 planes 2x1 16/0 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.311][d][vo/gpu/opengl] yuva444p16be [ 0.311][d][vo/gpu/opengl] yuva444p16 => 4 planes 1x1 16/0 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.311][d][vo/gpu/opengl] xyz12 => 1 planes 1x1 16/4 [rgb16] (rgb) [unorm] [ 0.311][d][vo/gpu/opengl] xyz12be [ 0.311][d][vo/gpu/opengl] nv16 => 2 planes 2x1 8/0 [r8/rg8] (r/gb) [unorm] [ 0.311][d][vo/gpu/opengl] nv20 => 2 planes 2x1 16/-6 [r16/rg16] (r/gb) [unorm] [ 0.311][d][vo/gpu/opengl] nv20be [ 0.311][d][vo/gpu/opengl] rgba64be [ 0.311][d][vo/gpu/opengl] bgra64be [ 0.311][d][vo/gpu/opengl] bgra64 => 1 planes 1x1 16/0 [rgba16] (bgra) [unorm] [ 0.311][d][vo/gpu/opengl] yvyu422 [ 0.311][d][vo/gpu/opengl] ya16be [ 0.311][d][vo/gpu/opengl] ya16 => 1 planes 1x1 16/0 [rg16] (ra) [unorm] [ 0.311][d][vo/gpu/opengl] gbrap => 4 planes 1x1 8/0 [r8/r8/r8/r8] (g/b/r/a) [unorm] [ 0.311][d][vo/gpu/opengl] gbrap16be [ 0.311][d][vo/gpu/opengl] gbrap16 => 4 planes 1x1 16/0 [r16/r16/r16/r16] (g/b/r/a) [unorm] [ 0.311][d][vo/gpu/opengl] qsv [ 0.311][d][vo/gpu/opengl] d3d11va_vld [ 0.311][d][vo/gpu/opengl] yuv420p12be [ 0.311][d][vo/gpu/opengl] yuv420p12 => 3 planes 2x2 16/-4 [r16/r16/r16] (r/g/b) [unorm] [ 0.311][d][vo/gpu/opengl] yuv420p14be [ 0.311][d][vo/gpu/opengl] yuv420p14 => 3 planes 2x2 16/-2 [r16/r16/r16] (r/g/b) [unorm] [ 0.311][d][vo/gpu/opengl] yuv422p12be [ 0.311][d][vo/gpu/opengl] yuv422p12 => 3 planes 2x1 16/-4 [r16/r16/r16] (r/g/b) [unorm] [ 0.311][d][vo/gpu/opengl] yuv422p14be [ 0.311][d][vo/gpu/opengl] yuv422p14 => 3 planes 2x1 16/-2 [r16/r16/r16] (r/g/b) [unorm] [ 0.311][d][vo/gpu/opengl] yuv444p12be [ 0.311][d][vo/gpu/opengl] yuv444p12 => 3 planes 1x1 16/-4 [r16/r16/r16] (r/g/b) [unorm] [ 0.311][d][vo/gpu/opengl] yuv444p14be [ 0.311][d][vo/gpu/opengl] yuv444p14 => 3 planes 1x1 16/-2 [r16/r16/r16] (r/g/b) [unorm] [ 0.311][d][vo/gpu/opengl] gbrp12be [ 0.311][d][vo/gpu/opengl] gbrp12 => 3 planes 1x1 16/-4 [r16/r16/r16] (g/b/r) [unorm] [ 0.311][d][vo/gpu/opengl] gbrp14be [ 0.311][d][vo/gpu/opengl] gbrp14 => 3 planes 1x1 16/-2 [r16/r16/r16] (g/b/r) [unorm] [ 0.311][d][vo/gpu/opengl] yuvj411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.311][d][vo/gpu/opengl] bayer_bggr8 [ 0.311][d][vo/gpu/opengl] bayer_rggb8 [ 0.311][d][vo/gpu/opengl] bayer_gbrg8 [ 0.311][d][vo/gpu/opengl] bayer_grbg8 [ 0.311][d][vo/gpu/opengl] bayer_bggr16 [ 0.311][d][vo/gpu/opengl] bayer_bggr16be [ 0.311][d][vo/gpu/opengl] bayer_rggb16 [ 0.311][d][vo/gpu/opengl] bayer_rggb16be [ 0.311][d][vo/gpu/opengl] bayer_gbrg16 [ 0.311][d][vo/gpu/opengl] bayer_gbrg16be [ 0.311][d][vo/gpu/opengl] bayer_grbg16 [ 0.311][d][vo/gpu/opengl] bayer_grbg16be [ 0.311][d][vo/gpu/opengl] xvmc [ 0.311][d][vo/gpu/opengl] yuv440p10 => 3 planes 1x2 16/-6 [r16/r16/r16] (r/g/b) [unorm] [ 0.311][d][vo/gpu/opengl] yuv440p10be [ 0.311][d][vo/gpu/opengl] yuv440p12 => 3 planes 1x2 16/-4 [r16/r16/r16] (r/g/b) [unorm] [ 0.311][d][vo/gpu/opengl] yuv440p12be [ 0.311][d][vo/gpu/opengl] ayuv64 => 1 planes 1x1 16/0 [rgba16] (argb) [unorm] [ 0.311][d][vo/gpu/opengl] ayuv64be [ 0.311][d][vo/gpu/opengl] p010be [ 0.311][d][vo/gpu/opengl] gbrap12be [ 0.311][d][vo/gpu/opengl] gbrap12 => 4 planes 1x1 16/-4 [r16/r16/r16/r16] (g/b/r/a) [unorm] [ 0.311][d][vo/gpu/opengl] gbrap10be [ 0.311][d][vo/gpu/opengl] gbrap10 => 4 planes 1x1 16/-6 [r16/r16/r16/r16] (g/b/r/a) [unorm] [ 0.311][d][vo/gpu/opengl] gray12be [ 0.311][d][vo/gpu/opengl] gray12 => 1 planes 1x1 16/-4 [r16] (r) [unorm] [ 0.311][d][vo/gpu/opengl] gray10be [ 0.311][d][vo/gpu/opengl] gray10 => 1 planes 1x1 16/-6 [r16] (r) [unorm] [ 0.311][d][vo/gpu/opengl] p016 => 2 planes 2x2 16/0 [r16/rg16] (r/gb) [unorm] [ 0.311][d][vo/gpu/opengl] p016be [ 0.311][d][vo/gpu/opengl] gray9be [ 0.311][d][vo/gpu/opengl] gray9 => 1 planes 1x1 16/-7 [r16] (r) [unorm] [ 0.311][d][vo/gpu/opengl] gbrpf32be [ 0.311][d][vo/gpu/opengl] gbrpf32 => 3 planes 1x1 32/0 [r16f/r16f/r16f] (g/b/r) [float] [ 0.311][d][vo/gpu/opengl] gbrapf32be [ 0.311][d][vo/gpu/opengl] gbrapf32 => 4 planes 1x1 32/0 [r16f/r16f/r16f/r16f] (g/b/r/a) [float] [ 0.311][d][vo/gpu/opengl] opencl [ 0.311][d][vo/gpu/opengl] gray14be [ 0.311][d][vo/gpu/opengl] gray14 => 1 planes 1x1 16/-2 [r16] (r) [unorm] [ 0.311][d][vo/gpu/opengl] grayf32be [ 0.311][d][vo/gpu/opengl] grayf32 => 1 planes 1x1 32/0 [r16f] (r) [float] [ 0.311][d][vo/gpu/opengl] yuva422p12be [ 0.311][d][vo/gpu/opengl] yuva422p12 => 4 planes 2x1 16/-4 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.311][d][vo/gpu/opengl] yuva444p12be [ 0.311][d][vo/gpu/opengl] yuva444p12 => 4 planes 1x1 16/-4 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.311][d][vo/gpu/opengl] nv24 => 2 planes 1x1 8/0 [r8/rg8] (r/gb) [unorm] [ 0.311][d][vo/gpu/opengl] nv42 => 2 planes 1x1 8/0 [r8/rg8] (r/bg) [unorm] [ 0.311][d][vo/gpu/opengl] vulkan [ 0.311][d][vo/gpu/opengl] y210be [ 0.311][d][vo/gpu/opengl] y210 [ 0.311][v][vo/gpu] Testing FBO format rgba16f [ 0.311][d][vo/gpu] Resizing texture: 16x16 [ 0.312][v][vo/gpu] Using FBO format rgba16f. [ 0.312][v][vo/gpu] Disabling HDR peak computation (one or more of the following is not supported: compute shaders=0, SSBO=0). [ 0.312][v][vo/gpu] No advanced processing required. Enabling dumb mode. [ 0.312][v][vo/gpu] Assuming 59.950171 FPS for display sync. [ 0.313][v][vd] Container reported FPS: 50.000000 [ 0.313][v][vd] Codec list: [ 0.313][v][vd] h264 - H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 [ 0.313][v][vd] h264_v4l2m2m (h264) - V4L2 mem2mem H.264 decoder wrapper [ 0.313][v][vd] h264_cuvid (h264) - Nvidia CUVID H264 decoder [ 0.313][v][vd] Opening decoder h264 [ 0.313][v][vd] Looking at hwdec h264-nvdec... [ 0.313][v][vo/gpu] Loading hwdec driver 'cuda-nvdec' [ 0.317][v][vo/gpu/cuda-nvdec] Failed to load CUDA symbols [ 0.317][v][vo/gpu] Loading failed. [ 0.317][v][vo/gpu] Loading hwdec driver 'vdpau-gl' [ 0.334][v][vd] Could not create device. [ 0.334][v][vd] Looking at hwdec h264-vaapi... [ 0.334][v][vd] Could not create device. [ 0.334][v][vd] Looking at hwdec h264-vdpau... [ 0.334][v][vd] Trying hardware decoding via h264-vdpau. [ 0.334][v][vd] Selected codec: h264 (H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10) [ 0.334][v][vf] User filter list: [ 0.334][v][vf] (empty) [ 0.335][v][ad] Codec list: [ 0.335][v][ad] aac - AAC (Advanced Audio Coding) [ 0.335][v][ad] aac_fixed (aac) - AAC (Advanced Audio Coding) [ 0.335][v][ad] libfdk_aac (aac) - Fraunhofer FDK AAC [ 0.335][v][ad] Opening decoder aac [ 0.335][v][ad] Requesting 1 threads for decoding. [ 0.337][v][ad] Selected codec: aac (AAC (Advanced Audio Coding)) [ 0.337][v][af] User filter list: [ 0.337][v][af] (empty) [ 0.338][v][cplayer] Starting playback... [ 0.338][v][file] stream level seek from 1236163343 to 48 [ 0.339][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="append", value="osc-margins=0.000000,0.000000,0.000000,0.000000"] [ 0.339][v][cplayer] Set property: shared-script-properties -> 1 [ 0.340][v][af] [in] 44100Hz stereo 2ch floatp [ 0.340][v][af] [userspeed] 44100Hz stereo 2ch floatp [ 0.340][v][af] [userspeed] (disabled) [ 0.340][v][af] [convert] 44100Hz stereo 2ch floatp [ 0.340][v][vd] Pixel formats supported by decoder: vdpau cuda vaapi_vld yuv420p [ 0.340][v][vd] Codec profile: High (0x64) [ 0.340][v][vd] Requesting pixfmt 'vdpau' from decoder. [ 0.373][d][ffmpeg/video] h264: Reinit context to 1920x1088, pix_fmt: vdpau [ 0.375][i][vd] Using hardware decoding (vdpau). [ 0.375][v][vd] Decoder format: 1920x1080 vdpau[yuv420p] bt.709/bt.709/bt.1886/limited/auto CL=mpeg2/4/h264 [ 0.375][v][vd] Using container aspect ratio. [ 0.375][v][vf] [in] 1920x1080 vdpau[yuv420p] bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264 [ 0.375][v][vf] [userdeint] 1920x1080 vdpau[yuv420p] bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264 [ 0.375][v][vf] [userdeint] (disabled) [ 0.375][v][vf] [autorotate] 1920x1080 vdpau[yuv420p] bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264 [ 0.375][v][vf] [autorotate] (disabled) [ 0.375][v][vf] [convert] 1920x1080 vdpau[yuv420p] bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264 [ 0.375][v][vf] [convert] (disabled) [ 0.375][v][vf] [out] 1920x1080 vdpau[yuv420p] bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264 [ 0.375][d][osc] osc_init [ 0.375][v][ao] Trying audio driver 'pulse' [ 0.375][v][ao/pulse] requested format: 44100 Hz, stereo channels, floatp [ 0.378][v][ao/pulse] Library version: 9.0.0 [ 0.378][v][ao/pulse] Proto: 31 [ 0.378][v][ao/pulse] Server proto: 4294967295 [ 0.382][v][ao/pulse] Channel layouts: [ 0.382][v][ao/pulse] - #fl [ 0.382][v][ao/pulse] - #fr [ 0.382][v][ao/pulse] - #fc [ 0.382][v][ao/pulse] - #lfe [ 0.382][v][ao/pulse] - #bl [ 0.382][v][ao/pulse] - #br [ 0.382][v][ao/pulse] - #flc [ 0.382][v][ao/pulse] - #frc [ 0.382][v][ao/pulse] - #bc [ 0.382][v][ao/pulse] - #sl [ 0.382][v][ao/pulse] - #sr [ 0.382][v][ao/pulse] - #tc [ 0.382][v][ao/pulse] - #tfl [ 0.382][v][ao/pulse] - #tfc [ 0.382][v][ao/pulse] - #tfr [ 0.382][v][ao/pulse] - #tbl [ 0.382][v][ao/pulse] - #tbc [ 0.383][v][ao/pulse] - #tbr [ 0.383][v][ao/pulse] result: stereo [ 0.386][v][ao/pulse] device buffer: 4410 samples. [ 0.386][v][ao/pulse] using soft-buffer of 8820 samples. [ 0.386][i][cplayer] AO: [pulse] 44100Hz stereo 2ch float [ 0.386][v][cplayer] AO: Description: PulseAudio audio output [ 0.386][v][autoconvert] inserting resampler [ 0.386][v][swresample] format change, reinitializing resampler [ 0.386][v][swresample] 44100Hz stereo floatp -> 44100Hz stereo float [ 0.386][v][af] [out] 44100Hz stereo 2ch float [ 0.390][i][cplayer] VO: [gpu] 1920x1080 vdpau[yuv420p] [ 0.390][v][cplayer] VO: Description: Shader-based GPU Renderer [ 0.390][v][vo/gpu] reconfig to 1920x1080 vdpau[yuv420p] bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264 [ 0.396][d][vo/gpu] screen size: 1920x1200 [ 0.424][v][vo/gpu] Resize: 1630x917 [ 0.424][v][vo/gpu] Window size: 1630x917 (Borders: l=0 t=0 r=0 b=0) [ 0.424][v][vo/gpu] Video source: 1920x1080 (1:1) [ 0.424][v][vo/gpu] Video display: (0, 0) 1920x1080 -> (0, 0) 1630x917 [ 0.424][v][vo/gpu] Video scale: 0.848958/0.849074 [ 0.424][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0 [ 0.424][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0 [ 0.424][v][vo/gpu] Reported display depth: 8 [ 0.425][v][vo/gpu] Testing FBO format rgba16f [ 0.425][d][vo/gpu] Resizing texture: 16x16 [ 0.432][v][vo/gpu] Using FBO format rgba16f. [ 0.432][v][vo/gpu] No advanced processing required. Enabling dumb mode. [ 0.435][v][vo/gpu/vdpau-gl] Recreating vdpau video mixer. [ 0.435][d][vo/gpu/opengl] vertex shader source: [ 0.435][d][vo/gpu/opengl] [ 1] #version 330 [ 0.435][d][vo/gpu/opengl] [ 2] #define tex1D texture [ 0.435][d][vo/gpu/opengl] [ 3] #define tex3D texture [ 0.435][d][vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x)) [ 0.435][d][vo/gpu/opengl] [ 5] in vec2 vertex_position; [ 0.435][d][vo/gpu/opengl] [ 6] in vec2 vertex_texcoord0; [ 0.435][d][vo/gpu/opengl] [ 7] out vec2 texcoord0; [ 0.435][d][vo/gpu/opengl] [ 8] void main() { [ 0.435][d][vo/gpu/opengl] [ 9] gl_Position = vec4(vertex_position, 1.0, 1.0); [ 0.435][d][vo/gpu/opengl] [ 10] texcoord0 = vertex_texcoord0; [ 0.435][d][vo/gpu/opengl] [ 11] } [ 0.435][d][vo/gpu/opengl] fragment shader source: [ 0.435][d][vo/gpu/opengl] [ 1] #version 330 [ 0.435][d][vo/gpu/opengl] [ 2] #define tex1D texture [ 0.435][d][vo/gpu/opengl] [ 3] #define tex3D texture [ 0.435][d][vo/gpu/opengl] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x)) [ 0.435][d][vo/gpu/opengl] [ 5] out vec4 out_color; [ 0.435][d][vo/gpu/opengl] [ 6] in vec2 texcoord0; [ 0.435][d][vo/gpu/opengl] [ 7] uniform mat3 colormatrix; [ 0.435][d][vo/gpu/opengl] [ 8] uniform vec3 colormatrix_c; [ 0.435][d][vo/gpu/opengl] [ 9] uniform vec3 src_luma; [ 0.435][d][vo/gpu/opengl] [ 10] uniform vec3 dst_luma; [ 0.435][d][vo/gpu/opengl] [ 11] uniform sampler2D texture0; [ 0.435][d][vo/gpu/opengl] [ 12] uniform vec2 texture_size0; [ 0.435][d][vo/gpu/opengl] [ 13] uniform mat2 texture_rot0; [ 0.435][d][vo/gpu/opengl] [ 14] uniform vec2 texture_off0; [ 0.435][d][vo/gpu/opengl] [ 15] uniform vec2 pixel_size0; [ 0.435][d][vo/gpu/opengl] [ 16] void main() { [ 0.435][d][vo/gpu/opengl] [ 17] vec4 color = vec4(0.0, 0.0, 0.0, 1.0); [ 0.435][d][vo/gpu/opengl] [ 18] color.rgb = 1.000000 * vec4(texture(texture0, texcoord0)).rgb; [ 0.435][d][vo/gpu/opengl] [ 19] color = color.rgbr; [ 0.435][d][vo/gpu/opengl] [ 20] color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c; [ 0.435][d][vo/gpu/opengl] [ 21] color.a = 1.0; [ 0.435][d][vo/gpu/opengl] [ 22] // color mapping [ 0.435][d][vo/gpu/opengl] [ 23] color.rgb *= vec3(1.000000); [ 0.435][d][vo/gpu/opengl] [ 24] color.rgb *= vec3(1.000000); [ 0.435][d][vo/gpu/opengl] [ 25] out_color = color; [ 0.435][d][vo/gpu/opengl] [ 26] } [ 0.435][d][vo/gpu/opengl] shader link log (status=1): [ 0.437][v][cplayer] first video frame after restart shown [ 0.439][v][cplayer] audio ready [ 0.439][d][cplayer] starting video playback [ 0.439][v][cplayer] starting audio playback [ 0.440][v][cplayer] playback restart complete @ 0.000000, audio=playing, video=playing [ 0.440][v][ao/pulse] starting AO [ 0.444][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="append", value="osc-margins=0.000000,0.000000,0.000000,0.000000"] [ 0.444][v][cplayer] Set property: shared-script-properties -> 1 [ 0.446][d][osc] osc_init [ 0.446][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="append", value="osc-margins=0.000000,0.000000,0.000000,0.000000"] [ 0.446][v][cplayer] Set property: shared-script-properties -> 1 [ 0.451][v][vo/gpu/x11] Disabling screensaver. [ 3.063][d][cplayer] Run command: quit, flags=73, args=[code="0"] [ 3.063][v][cplayer] EOF code: 5 [ 3.064][d][ad] Uninit decoder. [ 3.064][d][vd] Uninit decoder. [ 3.083][v][vo/gpu/x11] Enabling screensaver. [ 3.097][d][cplayer] Terminating demuxers... [ 3.097][d][cplayer] Done terminating demuxers. [ 3.097][v][cplayer] finished playback, success (reason 3) [ 3.097][i][cplayer] [ 3.097][i][cplayer] Exiting... (Quit) [ 3.097][d][ytdl_hook] Exiting... [ 3.097][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="remove", value="osc-margins"] [ 3.097][d][stats] Exiting... [ 3.098][d][console] Exiting... [ 3.099][v][cplayer] Set property: shared-script-properties -> 1 [ 3.099][d][osc] Exiting... [ 3.118][d][vo/gpu] flushing shader cache [ 3.120][d][vo/gpu/x11] uninit ...