server x:problemi
Inviato: gio 7 lug 2005, 14:20
Ciao ho installato il driver ati come descritto nel tutorial Slackware For Dummies .Il problema รจ che ogni tanto mi si congela tutto per un po di secondi poi riprende tutto .E unpo fastidioso.
Questi sono gli output e mi sembra vadano bene
fglrxinfo
display: :0.0 screen: 0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: RADEON X300 Generic
OpenGL version string: 1.3.5140 (X4.3.0-8.14.13)
glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read,
GLX_SGIS_multisample, GLX_SGIX_fbconfig
client glx vendor string: ATI
client glx version string: 1.3
client glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float,
GLX_ATI_render_texture
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_multisample
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: RADEON X300 Generic
OpenGL version string: 1.3.5140 (X4.3.0-8.14.13)
OpenGL extensions:
GL_ARB_multitexture, GL_EXT_texture_env_add, GL_EXT_compiled_vertex_array,
GL_S3_s3tc, GL_ARB_depth_texture, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_multisample, GL_ARB_occlusion_query, GL_ARB_point_parameters,
GL_ARB_point_sprite, GL_ARB_shader_objects, GL_ARB_shading_language_100,
GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix,
GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program,
GL_ARB_vertex_shader, GL_ARB_window_pos, GL_ATI_draw_buffers,
GL_ATI_element_array, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader,
GL_ATI_map_object_buffer, GL_ATI_separate_stencil,
GL_ATI_texture_env_combine3, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_ATI_vertex_array_object,
GL_ATI_vertex_attrib_array_object, GL_ATI_vertex_streams,
GL_ATIX_texture_env_combine3, GL_ATIX_texture_env_route,
GL_ATIX_vertex_shader_output_point_size, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_minmax,
GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_specular_color,
GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_texgen_reflection,
GL_EXT_texture3D, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_EXT_vertex_shader,
GL_HP_occlusion_test, GL_NV_blend_square, GL_NV_occlusion_query,
GL_NV_texgen_reflection, GL_SGI_color_matrix, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x23 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None
0x24 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None
0x25 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None
0x26 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None
0x27 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x28 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x29 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x2a 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x2b 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None
0x2c 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None
0x2d 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None
0x2e 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None
0x2f 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x30 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x31 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x32 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
Questi sono gli output e mi sembra vadano bene
fglrxinfo
display: :0.0 screen: 0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: RADEON X300 Generic
OpenGL version string: 1.3.5140 (X4.3.0-8.14.13)
glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_EXT_import_context, GLX_OML_swap_method, GLX_SGI_make_current_read,
GLX_SGIS_multisample, GLX_SGIX_fbconfig
client glx vendor string: ATI
client glx version string: 1.3
client glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_ATI_pixel_format_float,
GLX_ATI_render_texture
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_import_context,
GLX_ARB_multisample
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: RADEON X300 Generic
OpenGL version string: 1.3.5140 (X4.3.0-8.14.13)
OpenGL extensions:
GL_ARB_multitexture, GL_EXT_texture_env_add, GL_EXT_compiled_vertex_array,
GL_S3_s3tc, GL_ARB_depth_texture, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_multisample, GL_ARB_occlusion_query, GL_ARB_point_parameters,
GL_ARB_point_sprite, GL_ARB_shader_objects, GL_ARB_shading_language_100,
GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_mirrored_repeat, GL_ARB_transpose_matrix,
GL_ARB_vertex_blend, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program,
GL_ARB_vertex_shader, GL_ARB_window_pos, GL_ATI_draw_buffers,
GL_ATI_element_array, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader,
GL_ATI_map_object_buffer, GL_ATI_separate_stencil,
GL_ATI_texture_env_combine3, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_ATI_vertex_array_object,
GL_ATI_vertex_attrib_array_object, GL_ATI_vertex_streams,
GL_ATIX_texture_env_combine3, GL_ATIX_texture_env_route,
GL_ATIX_vertex_shader_output_point_size, GL_EXT_abgr, GL_EXT_bgra,
GL_EXT_blend_color, GL_EXT_blend_func_separate, GL_EXT_blend_minmax,
GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays,
GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal,
GL_EXT_secondary_color, GL_EXT_separate_specular_color,
GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_EXT_texgen_reflection,
GL_EXT_texture3D, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_EXT_vertex_shader,
GL_HP_occlusion_test, GL_NV_blend_square, GL_NV_occlusion_query,
GL_NV_texgen_reflection, GL_SGI_color_matrix, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
glu version: 1.3
glu extensions:
GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
0x23 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None
0x24 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None
0x25 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None
0x26 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None
0x27 24 tc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x28 24 tc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x29 24 tc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x2a 24 tc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x2b 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 16 16 16 16 1 0 None
0x2c 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 16 16 16 16 1 0 None
0x2d 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 16 16 16 16 1 0 None
0x2e 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 16 16 16 16 1 0 None
0x2f 24 dc 0 32 0 r y . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x30 24 dc 0 32 0 r . . 8 8 8 8 0 24 8 0 0 0 0 1 0 None
0x31 24 dc 0 32 0 r y . 8 8 8 8 0 24 0 0 0 0 0 1 0 None
0x32 24 dc 0 32 0 r . . 8 8 8 8 0 24 0 0 0 0 0 1 0 None